

For this occasion, the author drew him acting bashful about this spotlight, insisting it's really not his thing to Qifrey before refusing for it to be changed. He's seen playing with the creature, who also climbs on him, and rocks around happily when he comes back in the Great Hall.

He interrupts Qifrey's confrontation with the Knights to ask all of them for help, as as witch's duty should lie in helping the people.Īfter the incident, he tells Qifrey he might be too lax with his students, referring to Agott's careless unsupervised behaviour, which they both worry about. He comes back to their rescue after the Knights Moralis arrive on sight and capture them and instantly goes to help the members of the caravan, caught in the sands of Coco's spell. Once the rescue is complete, he and Richeh head upstream to check for potential damage, leaving Agott and Coco to care for the victims. Taking Agott with him on horseback, he follows Dagda to the site of the collapsed bridge, where he instructs her to help dry the victims while he and Qifrey rescue those still stuck in the sinking carriages. Later, she finds herself into his room while trying to catch Brushbuddy, where she reveals to have already seen the Glowstone path, as the spell which inspired her passion for magic. After Qifrey's intense response, he listens to Coco's story and reluctantly accepts her presence as an apprentice. He tries to turn her over to the Knights Moralis. Olruggio returns to the Atelier after a buisiness trip and meets Coco, who's existence he had not been made aware of. Olruggio has invented numerous artifacts, including: While at first he loudly opposed the girls calling him their professor, he stops complaining about it during the story, only occasionally telling other people they are not his pupils. He is easily flustered and will lie about not liking praise. He insists on the importance of sleep to Qifrey's apprentices. Due to these bad habits he sometimes sleeps on the couch of the Atelier, oversleeps, or misses events. He is tired a lot and sometimes shows a haggard face with dark circles. Olruggio is notoriously bad with deadlines and overworks himself, staying up late at night to finish commissions.

Whenever someone brings up Olruggio’s warm actions, he tries to brush it off as something anyone would do or simply part of his work as watchful eye. Olruggio’s kindness towards others forces him to begin to question the laws of witch society, specifically laws against witches practicing medicine and introducing non- witches to magic. This kindness doesn’t just apply to people Olruggio knows- he helps out local villagers so frequently that the nobility of said villages and cities take note and seem almost jealous. He looks after Qifrey and the students of the atelier, coming up with magical items to help them sleep and helping the students with their magic. While he initially comes off as blunt and harsh, Olruggio is a genuinely kind and caring person. The two witches traded theirs around the time of their Third Test. The tasset at the point of his cap is a light colored pompom, which was originally Qifrey's. It has a large pointy hood he can wear over his cap. His cloak is dark with blue and gold highlights, and made from a heavy, velvety fabric. He wears a long white shirt with large sleeves, tucked in a long black skirt, with a golden belt. He's usually wearing a mildly perturbed, grouchy expression.

Olruggio has dark hair, blue eyes, a thin beard and a semblance of vague unkemptness.
